Denver Coulson
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Get Lost

Created during the Fall of 2015 at the NYU Game Center. Get Lost is an experimental folk game taking place on a subway. Intervene with the daily commute of subway riders as you try and escape your captor.

Goal

  • If you are the escapee: Get away from the captor by leaving them behind. You can do either...
    • get on the train and leaving the captor on the platform or
    • stay on the platform and leaving the captor on the train.
  • If you are the captor: Capture the escapee by simply staying with them. This is done by either...
    • ending the game on the train with the escapee or
    • ending the game on the platform with the escapee. 

Rules

  1. Designate one player the escapee and one player the captor.
  2. Each player takes position at a separate subway train door when it arrives.
  3. When the doors open, play begins.
  4. In the same style of Rock-Paper-Scissors, tap of your fist to your hand three times in sync and rhythm with your opponent. 
  5. After the third tap, the escapee may hop on/off the train or stay where they are. The captor may also hop on/off the train or stay where they are. 
    1. You are allowed to trick your opponent.
    2. If you lift your feet in any way, you must hop on/off the train.
  6. Continue steps 4 & 5 until the buzzer goes off signifying the closing of the train doors.
  7. Once the doors closed, determine who has won and bask in your victory. 

Collaborators

Lea Liu, Burgess Voshell, Zijian Zhou

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